Imperial Agent - Lethality Operative/Smuggler - Ruffian Scoundrel (S Tier) Twin lightsabers are awesome and the stories are wonderful for these classesĢ.Parses out the highest amount of average damage than other classes at +6.12%.An effective, flexible rotation that is more based on priority.Fair survivability with up to medium armor.Up to 56 attacks per minute (APM) when optimized.Why Sith Warrior - Fury Marauder/Jedi Knight Concentration Sentinel Is OP Excellent for melee DPS and, when used in an optimized fashion, easily the highest level of damage done of any DPS class. The dual sabers and focus on fury and hatred as the Sith Warrior Fury Marauder and the twin blades of hope as the Jedi Knight Concentration Sentinel top our list. Lightsabers to a Gun Fight: Marauders and Sentinels bring a lot of power to the party with twin lightsabers. Sith Warrior - Fury Marauder/Jedi Knight Concentration Sentinel (S Tier) B: Bounty Hunter - Bodyguard Mercenary/Trooper - Combat Medic Commandoġ.A: Sith Inquisitor - Corruption Sorcerer/Jedi Consular - Seer Sage Shadow.S: Imperial Agent - Medicine Operative/Smuggler - Sawbones Scoundrel.B: Bounty Hunter - Shield Tech Powertech/Trooper - Shield Specialist Vanguard.A: Sith Inquisitor - Darkness Assassin/Jedi Consular - Kinetic Combat.S: Sith Warrior - Immortal Juggernaut/Jedi Knight - Defense Guardian.
Bounty Hunter - Arsenal Mercenary/Troop - Gunnery Commando - 87.76.Imperial Agent - Marksmanship Sniper/Smuggler Sharpshooter Gunslinger - 88.27.Sith Inquisitor - Lightning Sorcerer/Jedi Consular - Telekinetics Sage - 88.37.Sith Warrior - Carnage Marauder/Jedi Knight - Combat Sentinel - 91.02.Sith Inquisitor - Madness Sorcerer/Jedi Consular - Balance Sage - 91.05.PvE C tier - Usable, but higher tiers do the job quite better: Imperial Agent - Concealment Operative/Smuggler - Scrapper Scoundrel - 92.53.Sith Inquisitor - Deception Assassin/Jedi Consular Infiltration Shadow - 92.67.Sith Warrior - Rage Juggernaut/Jedi Knight Focus Guardian - 93.94.Imperial Agent - Engineering Sniper/Smuggler - Saboteur Gunslinger - 94.19.Bounty Hunter - Advanced Prototype Powertech/Trooper Tactics Vanguard - 94.56.PvE B tier - Strong, especially in situations that favor them, don't necessarily need a buff: Imperial Agent - Virulence Sniper/Smuggler - Dirty Fighting Gunslinger - 94.79.Bounty Hunter - Innovative Ordnance Mercenary/Trooper - Assault Specialist Commando - 94.86.Sith Inquisitor - Hatred Assassin/Jedi Consular Serenity Shadow - 95.97.Sith Warrior - Vengeance Juggernaut/Jedi Knight - Vigilance Guardian - 97.52.PvE A tier - Very strong, but not unbalanced: Sith Warrior - Annihilation Marauder/Jedi Knight - Watchman Sentinel - 98.77.Bounty Hunter - Pyrotech Powertech/Trooper - Plasmatech Vanguard - 99.75.Imperial Agent - Lethality Operative/Smuggler - Ruffian Scoundrel - 99.87.Sith Warrior - Fury Marauder/Jedi Knight Concentration Sentinel - 100.PvE S tier - Extremely strong, high survivability, nerf quite possible in future, OP when played correctly: After hours of scouring Reddit, SWTOR forum boards, and other guides and charts, I have compiled a power ranking list of the disciplines in-game! Tanks and healers are in their own separate tiers as they don’t really stand up to the DPS classes when it comes to pure power. While all of these disciplines are fun to play, there are certainly some that are easier to get through the game and its endgame content. Star Wars: The Old Republic features 48 different possible discipline paths broken up by 8 classes each separated into two different advanced classes. How do all the PVE classes in Star Wars: The Old Republic stack up against each other?